The Fool
[ Aleph ]
[ Aleph ]
Zero as the nothing and beginning of it all
The first movement
In a land far far away, it was a fine warm sunny day. With a pack tied to his staff and pup by his side, the jolly Fool set off to travel the world, so wide. Past nine mountains and to the tenth. Through his thoughts even further he's sent. How far he'll go and where he'll arrive, that, my friend, only he can decide. At dawn he departed, not once looking back. From time to time the dog he would pat. Its tail it would wag and bark once or twice to warn the Fool where danger resides. Here it begins, a tale to be told. How will this odd story unfold? |
Rules of the Fool's notebook
1. What is written in this notebook by the owner shall come true the moment the individual certainly finishes writing.
2. Writing that is an order to human beings will not come true.
3. Creation is impossible by writing in this notebook.
4. Manipulation of any of the elements and life is impossible by writing in this notebook.
5. If the owner writes down something that would cause harm to The Magician, The High Priestess, The Empress, The Hieriphant or to The Star, it shall not become reality.
6. Time, under any circumstances, can not be tampered with.
7. The owner of this notebook must not lack optimism when writing in this notebook.
8. The dead can not be brought back to life by writing in this notebook.
9. Writing in this notebook comes at a cost.
A small piece of memory is taken every time something granable is written by the owner. The "locked" and "unnecessary" memories deep within the subconscious shall be used first. Once they have ran out, other memories shall be taken.
This process can not be stopped by anyone.
10. The owner can not tamper with their ownership of the Fool's notebook.
1. What is written in this notebook by the owner shall come true the moment the individual certainly finishes writing.
2. Writing that is an order to human beings will not come true.
3. Creation is impossible by writing in this notebook.
4. Manipulation of any of the elements and life is impossible by writing in this notebook.
5. If the owner writes down something that would cause harm to The Magician, The High Priestess, The Empress, The Hieriphant or to The Star, it shall not become reality.
6. Time, under any circumstances, can not be tampered with.
7. The owner of this notebook must not lack optimism when writing in this notebook.
8. The dead can not be brought back to life by writing in this notebook.
9. Writing in this notebook comes at a cost.
A small piece of memory is taken every time something granable is written by the owner. The "locked" and "unnecessary" memories deep within the subconscious shall be used first. Once they have ran out, other memories shall be taken.
This process can not be stopped by anyone.
10. The owner can not tamper with their ownership of the Fool's notebook.